When are you going to fix the quests that return "defeat" for no reason?
Traitor Soldiers
Caves Near Culverton
Outgrowing a Shell
A pound of Flesh
Lost Artifact
The terror of the Monimbi...
Type: Posts; User: Kurilia
When are you going to fix the quests that return "defeat" for no reason?
Traitor Soldiers
Caves Near Culverton
Outgrowing a Shell
A pound of Flesh
Lost Artifact
The terror of the Monimbi...
The Terror of the Monimbi Jungle:
Turn 1Kurilia prayed for Cause Damage (SL 35) to Ancient Green Dragon I : hit
Sir Helm attacked Ancient Green Dragon I : hit
Sophia fired at Ancient Green...
I agree with this idea. When there are two Priest in the party and died on the high level, the other priest have his auras intact and it should affect the entire party. Like when a member died and...
I have no way to check, but it seems that the effect of curse, but monsters appear in the next turn, not take effect until two turns later. Could it be? Monsters are attacking with the same intensity...
Not Dead Yet on Medium difficulty
Combat Log:
Turn 0Kurilia sent out an Aura of Physical Protection (SL 51) over We have gone crazy : Phy. Dam. Reduction +51
Kurilia sent out an Aura of Magical...
Guild Masters says at the last December:
"All posts will be delayed until the approval of any moderator or administrator. We hope that the few troubles caused by this decision revert to a better...
The images of the Hydra Heads is not show in the battle and the 3 Headed Hydra non attack when she is alone :O
When I drink a potion on the fight, I can't launch action after. I need to refresh the screen and then I can launch the action :O
Example
In the last quest:
My initial vit: 1784
Total monsters damage: -460
My weapon drain vit: +20
My vit at the final of the quest: 1351
I don't understand how is working this. I have 30...
Where I can see the effect of my brand new skill "Vital Aura"?. It did not appear anywhere during combat. Should I confide in you and believe that 30% is increasing my vitality and vitality of my...
Ok, I understand now, but you says:
"if ANY player is below 50%, party cannot start an adventure (quest or ambush). This is the only that counts health at individual level, though if every player is...
My intention was that it removed at scout, not that put it at the priest XD
When a Priest dies, the party loses all Bonuses that the Priest providing to all players. Right.
When a Scout dies, the party loses the ability to Pathfinding in the return to town, (obviously, he...
If I can choose from restore vitality or energy, I prefer energy. I do not care to have a free replacement or health or energy, but it is important to me lose both when I die because I was blocked....
The rocks are silent now :D\/
What's the mean of:
Results from Turn 1
Rock I itself
Rock II itself
Rock III itself
Rock IV itself
Rock V itself
in the quest The Legendary Bandits????
In addition, for second-line players will also be bad. There are many quests where monsters attack more to the second row than the first. These players usually have less vitality than first-line and...
If this is going to work so, when I revive an ally, besides restoring vitality, I will also re-energize him?, Would right not?
If you die you lose your energy, if you resurrect, you regain your...
For the priest's too bad, because we are always dead. If you lose a bit of a quest, because someone calls you or you have to do something, you're already dead. The vitality can regenerate with gold,...
29/04/2013 17:37:28 The party failed to complete the quest A Case for Vengeance at difficulty medium.
29/04/2013 17:07:49 The party failed to complete the quest A Case for Vengeance at difficulty...
Ok. But so I never know if my aura of bravery really work or not
Forlorn Hope
Castle Garrison Man-At-Arms III was Blocking (SL 42) attacks on Kurilia (DEF +420, Damage Reduction +84)
Kurilia got (DEF +420, Damage Reduction +84):
This is plus or minus?
...
Why my Aura of bravery is not reflected in the attack of my allies? It should appear as an extra, into brackets, to its normal attack, as it appears the Aura of Physical / Magical Protection?
From my point of view Revive is to risk use much energy in a skill that is a lottery. I have come to try to revive an ally three times, with a 83% chance and I did not succeed, spending more than 700...
This is not true, everyone alive at the end
10/04/2013
First time (17:45):
"The party completed the quest The Terror of the Monimbi Jungle at difficulty hard. The party found treasure which...