I'm having a mjaor problem with the new experience degradation for completing multiples of the same quest. Right now, my leveling is basically crippled, as well as for a few other people, I imagine. I know a lot of people don't like this new implementation. Here's my story...I'm leveling on the hardest quest I have access to, The Lone Highwayman. I'm barely getting half the experience I should, and I have a feeling as I'm stuck on this quest, it's only going to get worse. Not real sure why this was ever implemented, since basically, fun and interesting leveling has been replaced by clicking and grinding, with little reward. Something has to be done, and I have a few suggestions.
Options...Get rid of the new system for experience degradation (this is what most of us would prefer, I'm sure), or, make the decrease in experience less severe, and maybe put a minimum cap on it, such as 50-75% of the total experience offered by the quest, or reset the quest counter at sever reset.
Just a few suggestions to keep the game fair to everyone, not just large parties, and not just to benefit those that can grind all day, like me. We need to find a common ground, where we can enjoy leveling, but at the same time, the game isn't just about doing the same quests 100 times. Perhaps, even add new quests inbetween the current quests, and make more quests avaiable, for fairer play.
Any other thoughts on this?